Posted by Paul Chote on
Playtest 20141020
Hot on the heels of last week’s playtest-20141012, we have just released a third and (hopefully) final playtest in preparation for our stable Halloween release next weekend.
Development over the last week has been focused on tidying up loose ends, and includes:
- An overhauled observer/replay sidebar for the Red Alert mod.
- An improved (and hopefully more robust) crash-detection mechanism.
- Improved memory usage over the previous playtests.
- Further improvements to our new Lua API, and the removal of the old API.
- Further improvements to our packaged single-player missions.
- Additional minor polish improvements and bug fixes.
Please take this playtest out for a spin and report any and all problems on our bug tracker!